Officially, KONI and Kemenpora Recognize Esports as Achievement Sports


Esport is now officially recognized as an achievement sport in the country by the Indonesian National Sports Committee (KONI) and the Ministry of Youth and Sports (Kemenpora). This is a sign that this internet and electronic network-based sport will be officially competed at the national level, such as the National Sports Week (PON).

Delivered by the Chief Executive of the Indonesian Esports Executive Board (PB ESI), Komjen. Pol. Drs.Bambang Sunarwibowo, SH, M.Hum, the determination was made through the National Working Meeting (Rakernas) of the Central KONI 2020, which took place virtually on 25-27 August 2020.

Finally, officially the Indonesian government, through KONI, has given the green light to PB Esports Indonesia is the only official body that oversees esports as an accomplished sport in the country.

“Another reason is because esports has been contested both in national and international events, including at the 2018 Asian Games and 2019 Sea Games,” said Bambang Sunarwibowo, quoted from

KONI Pusat itself welcomes the joining of esports into the family of sporting achievements that they are fostering. The Secretary General of the Central KONI, Ade Lukman, said that his party really supports Indonesian esports to continue to develop.

“KONI fully supports the development of esports in Indonesia. Hopefully under the auspices of PB ESI, Indonesian athletes and esports teams can create achievements at the international level and make the nation proud.” he said.

So far, many esports teams from Indonesia have won international achievements, such as EVOS Esports in the M1 World Championship and Bigetron Esports which were able to win the PUBG Mobile Club Open Fall Spit Global Finals 2019

competition. Esports is an interactive and competitive online game using electronic media, such as computers, consoles, smart phones and others. The country itself has a large market potential in this game and esports.

Research from the Pokkt Decision Lab and the Media Marketing Association shows that there are 60 million mobile game players in Indonesia, and it is predicted that the number will jump to 100 million by the end of 2020.


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